Sasri.
Sah-sree Deh-dee-gah-mer · He/Him/His
Product designer with a background in human-computer interaction and a passion for building intuitive, personalized experiences at the intersection of design, health, and technology. I thrive in cross-functional teams where design, data, and behavioral science come together to solve real human problems and promote long-term wellbeing.
Experience
Owaves / AI Product Designer
Remote
- Led the end-to-end design of Owaves' first payment tier system, shaping monetization strategy through intuitive UX and visual design.
- Designed UI/UX of AI-driven planning tools that support behavior change and wellness, aligned with users' circadian rhythms and biometric data.
- Conducted user interviews and design discovery sessions to uncover insights, identify pain points, and inform product decisions with user-centered thinking.
Guild Education / Product Designer
Denver, CO · Remote
- Led design and design UAT for the home and application flows during the company-wide rebrand.
- Collaborated with product managers, engineers, and the design team to create design solutions and documentation for mobile and web experiences.
- Used behavior analytics tools (FullStory, Looker) to identify friction points and guide user experience improvements based on data.
Scripps Research / Product Designer
San Diego, CA
- Worked with a multi-disciplinary product team to launch 4 digital research platforms on mobile and web in partnership with Dexcom, the NIH, Fitbit, Garmin, and others.
- Collaborated with data science teams to design interfaces that translated biometric and survey-based health algorithms into intuitive visual outputs for early illness detection.
- Built and maintained an accessible design system, and conducted usability testing (moderated/unmoderated) and A/B experiments to guide evidence-based improvements.
Collabs / Lead Product Designer
San Diego, CA
- Managed a team of 4 designers and collaborated with a multi-disciplinary team to bring the product from concept to launch.
- Led user research and usability studies to identify pain points and iterate on app flow improvements.
- Designed and organized an intra-team mobile app framework using a multi-level component system.
Skills
Research
Contextual inquiry
Usability testing
Ethnography
Surveys
Personas
Affinity mapping
Theme analysis
A/B testing
User journey
Design
Task flows
User flows
Lo-fi → Hi-fi wireframing
Information architecture
Prototyping
Design critiques
Design systems
Tools
Figma
FigJam
Adobe CS
Sketch
Miro
FullStory
Looker
Asana
Notion
Linear
Education
UC San Diego
B.S. Cognitive Science — specialization in Human-Computer Interaction
Recognition
CES 2019 Best of Innovation Award (Robolink Zumi)